TOWER BLOCK HUSTLE
Tower Block Hustle is a competitive couch play multiplayer platformer in which I challenged myself to become acquainted with an unfamiliar engine.
3 players (knights) must scale the tower to reach the top and save the princess, whilst 1 player (wizard) must fire spells down at the other 3 players to dispatch them. If any of the knights are dispatched then they will work alongside the wizard to remove the remaining knights.
I was accustomed to UE4's visual scripting language so I was determined to grasp another programming language such as C#.
3 players (knights) must scale the tower to reach the top and save the princess, whilst 1 player (wizard) must fire spells down at the other 3 players to dispatch them. If any of the knights are dispatched then they will work alongside the wizard to remove the remaining knights.
I was accustomed to UE4's visual scripting language so I was determined to grasp another programming language such as C#.
KEY TAKEAWAYS |
POST-MORTEM |
DESIGN AIMContinuously engage all 4 players throughout the entire round of gameplay.
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